04_Practice - Making a simple model

Posted on -

Stage1 - Maya Modeling
1. Make a polygon Cube
2. Divide Subdivisions Width, Height, Depth 2~4
3. Move a point (Until you have feeling a satisfaction)
4. Apply   Mesh->Triangulate
5. Export to OBJ file of type.
    If you can't find OBJexport type.
    Windows->Settings/Preferences->Plug-in Manager. Check on objExport.mll

Stage2 - Use PePaKuRa Tool
Pepakura Designer allows you to create paper craft models from 3D data
1. Import OBJ file.
2. Detail setting (Usually just keep going)
3. Just Click on 'Unfold'
4. 2DMenu -> Show Edge ID
5. Export to EPS file of type
Stage3 - Print and Assemble paper
What is that??
It is totally unexpected shape..I think that too many polygon, small paper and firstwork.

Tip. Before Assemble work, You will take a deep breath.