04_Practice - Making a simple model

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Stage1 - Maya Modeling
1. Make a polygon Cube
2. Divide Subdivisions Width, Height, Depth 2~4
3. Move a point (Until you have feeling a satisfaction)
4. Apply   Mesh->Triangulate
5. Export to OBJ file of type.
    If you can't find OBJexport type.
    Windows->Settings/Preferences->Plug-in Manager. Check on objExport.mll

Stage2 - Use PePaKuRa Tool
http://www.tamasoft.co.jp/pepakura-en/
Pepakura Designer allows you to create paper craft models from 3D data
1. Import OBJ file.
2. Detail setting (Usually just keep going)
3. Just Click on 'Unfold'
4. 2DMenu -> Show Edge ID
5. Export to EPS file of type
 
 
Stage3 - Print and Assemble paper
What is that??
It is totally unexpected shape..I think that too many polygon, small paper and firstwork.

Tip. Before Assemble work, You will take a deep breath.