03_Projection Mapping

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Stages >>
Stage One >> Maya Form and structure experiment.
Stage Two >> Pepacura export and development.
Stage Three >> Printing and construction of the pepakura object.
Stage Four >> Mapping techniques.
Stage Five >> Animation and projection.
Stage Six >> Instalation in the gallery.


Reference

Lounge C - New Media Art Process from bernardo varela on Vimeo.


Lightrails from Strukt Studio on Vimeo.


ANTIVJ - Light sculpture V2 from legoman (AntiVJ) on Vimeo.

02_MultiExpose-BasketBall

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Final image
When I took a photo I don't have tripod so I adjusted by AfterEffects stabilize motion tool. and composed of Photoshop. At first I try to darken blending mode but final image is not good cause maintain to dark tone. so I try to composed of darken + lighten blending image.

 darken image

lighten image 


motive image(Band Sport AD)

I will try to do..

My introduction

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<>
My favorite Artist is Aram Bartholl.
especially 'WoW' work.
I was inspriation from WoW work. 'informance(byU)'

and I believe Fun Theory.
especially 'Piano Staircase' kind of things.

also I want I can change world by using small behaivor
this is olny one of example 'Astoria Scum River Bridge'.

My favorite work is 'Whales story'
> motion graphic

> still image

01_Chronophotography test

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Chronophotography test_01

Chronophotography test_02


Chronophotography test_03


Chronophotography test_04


Chronophotography test_05


Paper particle
Dir. Jules rattier